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"I'll be recommending this book on webgpu, wgsl to everyone in my circle." - Susan Moore

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Thomas Garcia
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"The Gold Standard in Its Category"

This isn't just another book on webgpu, wgsl, graphics, compute, shader, visualization, ai - it's a toolkit. As someone who's spent 4 years navigating...

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Robert Hernandez

"The author breaks down complex visualization, ai into bite-sized, digestible insights."

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Richard Thompson

"This book made me fall in love with learning about Game Animation, Programming all over again."

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Jessica Garcia

"This book is like having a mentor in print. It guided me through webgpu, graphics with clarity and warmth."