"This book completely changed my perspective on Uncanny Valley, Digital Humans. The insights are invaluable!" - Susan Brown
Rich with examples and real-world relevance, this Uncanny Valley and Digital Humans book brings Uncanny Valley, Digital Humans, Human Perception to life in a way that's both educational and enjoyable.
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This isn't just another book on Uncanny Valley, Digital Humans, Human Perception, Robotics Psychology, AI and Emotion, Creepy Realism, Human-Computer ...
Fill your house with stacks of books, in all the crannies and all the nooks. - Dr. Seuss
A well-researched and eloquently written guide to Player Experience, Game UX, Onboarding, this Playe...
Blending academic rigor with accessible prose, this Immersive UX and AR Design book offers a fresh t...
Rich with examples and real-world relevance, this Three.js and WebGL book brings Three.js, WebGL, Da...
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