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"A rare blend of scholarship and storytelling that brings webgpu, wgsl to life." - Jessica Miller

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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"Insightful, Practical, and Engaging"

Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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What Readers Say

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Michael Davis

"After reading this, I feel like I have a PhD in graphics, compute. The depth is incredible!"

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David Anderson

"A must-read for anyone who wants to go beyond surface-level understanding of graphics, compute."

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John Martin

"If you're serious about mastering webgpu, programming, this is the only book you need."