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"The depth and nuance in the discussion of webgpu, wgsl is truly impressive." - David Davis

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Thomas Smith
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"Changed My Perspective Completely"

This isn't just another book on webgpu, wgsl, graphics, compute, shader, visualization, ai - it's a toolkit. As someone who's spent 5 years navigating...

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Linda Thomas

"The author's insights into webgpu, graphics are both profound and practical. Highly recommended!"

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David Thompson

"This isn't just a book - it's a roadmap for mastering ai."

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Linda Miller

"This book saved me 46 hours of research. Worth its weight in gold!"