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"If you're even remotely curious about webgpu, wgsl, this book is a fantastic place to start." - Joseph Thomas

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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"Required Reading for Anyone in the Field"

What impressed me most was how WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D M...

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"Every chapter on programming, graphics felt like a lightbulb moment. Brilliantly written!"

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"This book is like having a mentor in print. It guided me through programming, patterns with clarity and warmth."