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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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John Williams
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"Changed My Perspective Completely"

I approached this book as someone relatively new to webgpu and wgsl and graphics and compute and shader and visualization and ai, and I was pleasantly...

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Susan Rodriguez

"I've read dozens of books on webgpu, wgsl, but none have been this actionable."

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Jessica Martin

"The storytelling around compute, ai is so engaging, I forgot I was learning!"

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Sarah Moore

"This book is like having a mentor in print. It guided me through webgpu, wgsl with clarity and warmth."