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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Karen Johnson
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"A Must-Have for Lifelong Learners"

Having read numerous books on webgpu and wgsl and graphics and compute and shader and visualization and ai, I can confidently say this is among the be...

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Barbara Davis

"I couldn't put this book down! The way it explains Game Design, Programming is revolutionary."

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Jessica Smith

"Every chapter on webgpu, graphics felt like a lightbulb moment. Brilliantly written!"

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Richard Thompson

"After reading this, I feel like I have a PhD in javascript, simulation. The depth is incredible!"