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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Jennifer Smith
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"Changed My Perspective Completely"

Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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John Taylor

"I've read dozens of books on programming, graphics, but none have been this actionable."

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"I've already implemented three ideas from the programming, graphics chapter - and they're working!"

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