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"This book doesn't just teach you about webgpu, wgsl - it makes you care about them." - John Smith

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Joseph Jackson
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"Insightful, Practical, and Engaging"

I've been recommending this book to everyone in my network who's even remotely interested in webgpu, wgsl, graphics, compute, shader, visualization, a...

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Karen Taylor

"This book is like having a mentor in print. It guided me through javascript with clarity and warmth."

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James Anderson

"This isn't just a book - it's a roadmap for mastering graphics, vulkan."

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Charles Moore

"This book saved me 60 hours of research. Worth its weight in gold!"