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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Richard Martin
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"Worth Every Penny and Then Some"

Having read numerous books on webgpu and wgsl and graphics and compute and shader and visualization and ai, I can confidently say this is among the be...

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Richard Taylor

"After reading this, I feel like I have a PhD in Data Visualization, High Performance Graphics. The depth is incredible!"

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Jessica Hernandez

"This isn't just a book - it's a roadmap for mastering programming, patterns."

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Mary Taylor

"After reading this, I feel like I have a PhD in visualization, ai. The depth is incredible!"