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"The perfect balance of theory and application when it comes to webgpu, wgsl." - Robert Wilson

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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"Required Reading for Anyone in the Field"

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John Martinez

"I keep coming back to this book whenever I hit a roadblock with webgpu, wgsl. It never fails to inspire."

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Linda Wilson

"I've read dozens of books on programming, graphics, but none have been this actionable."

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James Brown

"Every chapter on programming, javascript felt like a lightbulb moment. Brilliantly written!"