"The clarity with which author explains webgpu, wgsl is nothing short of brilliant." - John Williams
A well-researched and eloquently written guide to webgpu, wgsl, graphics, this webgpu and wgsl book is ideal for both academic study and practical application.
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What impressed me most was how WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D M...
Until I feared I would lose it, I never loved to read. One does not love breathing. - Harper Lee
An insightful journey through the world of Vulkan Compute and GPU Programming, this book unpacks Vul...
Whether you're new to Blender and Python or a seasoned expert, this book provides a thorough and eng...
A compelling synthesis of theory and practice, this book on simulation, kinematics, inverse kinemati...
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"This book is like having a mentor in print. It guided me through Data Visualization, Information Design with clarity and warmth."
"I've already implemented three ideas from the webgpu, wgsl chapter - and they're working!"
"The practical examples on graphics, compute helped me immediately improve my work."