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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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Barbara Miller

"This book is like having a mentor in print. It guided me through webgpu, wgsl with clarity and warmth."

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Michael White

"A must-read for anyone who wants to go beyond surface-level understanding of webgpu, wgsl."

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John Hernandez

"This book made me fall in love with learning about Vulkan, ray tracing all over again."