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"If you're even remotely curious about webgpu, wgsl, this book is a fantastic place to start." - Michael Jackson

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Joseph Williams
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"Required Reading for Anyone in the Field"

I've been recommending this book to everyone in my network who's even remotely interested in webgpu, wgsl, graphics, compute, shader, visualization, a...

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Barbara Thompson

"I keep coming back to this book whenever I hit a roadblock with machine learning. It never fails to inspire."

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Charles Davis

"After reading this, I feel like I have a PhD in programming, graphics. The depth is incredible!"

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Robert Jackson

"This book made me fall in love with learning about Vulkan Compute, GPU Programming all over again."