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"I'll be recommending this book on webgpu, wgsl to everyone in my circle." - Jessica Martinez

Dec 25
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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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John White
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"An Instant Favorite on My Bookshelf"

As someone with 12 years of experience in webgpu and wgsl and graphics and compute and shader and visualization and ai, I found this book to be an exc...

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What Readers Say

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Patricia Wilson

"I keep coming back to this book whenever I hit a roadblock with Game Animation, Programming. It never fails to inspire."

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Jessica Taylor

"I've bought 5 copies to give to my team. Essential reading for anyone in this field."

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Joseph Moore

"A must-read for anyone who wants to go beyond surface-level understanding of WebGPU, WGSL."