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From foundational principles to advanced applications, this book covers Uncanny Valley, Digital Humans, Human Perception in Uncanny Valley and Digital Humans with impressive depth and clarity.
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This isn't just another book on Uncanny Valley, Digital Humans, Human Perception, Robotics Psychology, AI and Emotion, Creepy Realism, Human-Computer ...
Fill your house with stacks of books, in all the crannies and all the nooks. - Dr. Seuss
An insightful journey through the world of Retro Games and Arcade Development, this book unpacks Ret...
This book offers a nuanced perspective on webgpu, graphics, compute, making it a must-read for anyon...
Rich with examples and real-world relevance, this webgpu and graphics book brings webgpu, graphics, ...
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