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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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John White

"This book is like having a mentor in print. It guided me through machine learning with clarity and warmth."

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Richard Garcia

"After reading this, I feel like I have a PhD in WebGL, GLSL. The depth is incredible!"

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Michael Williams

"Clear, concise, and compelling - this is the book I wish I had years ago when I first encountered webgpu, wgsl."