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"The clarity with which author explains webgpu, wgsl is nothing short of brilliant." - James Garcia

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Jessica Thompson

"The storytelling around webgpu, wgsl is so engaging, I forgot I was learning!"

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Susan Jackson

"Clear, concise, and compelling - this is the book I wish I had years ago when I first encountered programming, compute."

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Jessica White

"I've read dozens of books on compute, ai, but none have been this actionable."