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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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"A must-read for anyone who wants to go beyond surface-level understanding of webgpu, graphics."

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Richard Smith

"I've already implemented three ideas from the Three.js, WebGL chapter - and they're working!"