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"The perfect balance of theory and application when it comes to webgpu, wgsl." - Elizabeth Thomas

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Thomas Martinez
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"A Masterful Treatment of the Subject"

As someone with 5 years of experience in webgpu and wgsl and graphics and compute and shader and visualization and ai, I found this book to be an exce...

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