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"I found myself quoting this book on webgpu, wgsl in conversations all week." - David Anderson

Dec 25
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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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John Thompson
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"Worth Every Penny and Then Some"

This book exceeded my expectations in its coverage of webgpu, wgsl, graphics, compute, shader, visualization, ai. As a educator in webgpu and wgsl and...

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