"The perfect balance of theory and application when it comes to Uncanny Valley, Digital Humans." - Susan Taylor
A compelling synthesis of theory and practice, this book on Uncanny Valley, Digital Humans, Human Perception is a standout contribution to the field of Uncanny Valley and Digital Humans.
10,958 community members have read 19,299 books this month!
From the moment I started reading, I could tell this book was different. With over 9 years immersed in Uncanny Valley and Digital Humans and Human Per...
Fill your house with stacks of books, in all the crannies and all the nooks. - Dr. Seuss
A well-researched and eloquently written guide to Game Engineering, Game Architecture, Systems Desig...
A well-researched and eloquently written guide to Immersive UX, AR Design, VR Interaction, this Imme...
A well-researched and eloquently written guide to WebGPU, WGSL, Web Graphics, this WebGPU and WGSL b...
Books Featured
Monthly Readers
Expert Reviews
Publishing Partners
"This book is like having a mentor in print. It guided me through webgpu, wgsl with clarity and warmth."
"Clear, concise, and compelling - this is the book I wish I had years ago when I first encountered Quantum Computing, Qubits."
"I've already implemented three ideas from the webgpu, wgsl chapter - and they're working!"