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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Patricia Taylor
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"A Must-Have for Lifelong Learners"

Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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Linda Miller

"I finished the last page and immediately started over. That's how good it is on programming, graphics."

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Linda Johnson

"Clear, concise, and compelling - this is the book I wish I had years ago when I first encountered Data visualization, Blender scripting."

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David Moore

"This isn't just a book - it's a roadmap for mastering programming, graphics."