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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Elizabeth Smith

"The author breaks down complex graphics, javascript into bite-sized, digestible insights."

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Jessica Taylor

"Clear, concise, and compelling - this is the book I wish I had years ago when I first encountered visualization, analytics."

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James Miller

"I finished the last page and immediately started over. That's how good it is on WebGL, GLSL."