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"This book made me rethink everything I thought I knew about webgpu, wgsl." - Robert Thompson

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Richard Miller
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"Will Become a Classic in the Field"

Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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What Readers Say

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John White

"I keep coming back to this book whenever I hit a roadblock with digital manipulation, psychology. It never fails to inspire."

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Elizabeth Miller

"The practical examples on webgpu, graphics helped me immediately improve my work."

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Mary Thompson

"This book saved me 67 hours of research. Worth its weight in gold!"