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"An eye-opening exploration of webgpu, wgsl that left me inspired and informed." - Robert Miller

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Karen Martin
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"The Definitive Guide I've Been Waiting For"

As someone with 12 years of experience in webgpu and wgsl and graphics and compute and shader and visualization and ai, I found this book to be an exc...

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James Johnson

"The author's insights into webgpu, wgsl are both profound and practical. Highly recommended!"

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William Martinez

"This book is like having a mentor in print. It guided me through data visualization, psychology with clarity and warmth."

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Charles Miller

"I keep coming back to this book whenever I hit a roadblock with Game Physics, Collision Detection. It never fails to inspire."