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"The perfect balance of theory and application when it comes to webgpu, wgsl." - Joseph Hernandez

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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Sarah Garcia
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"A Masterful Treatment of the Subject"

Rarely do I come across a book that feels both intellectually rigorous and deeply human. WGSL Fundamentals: WebGPU Shader Language - Graphics and Comp...

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James Martin

"A must-read for anyone who wants to go beyond surface-level understanding of webgpu, wgsl."

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Elizabeth Rodriguez

"I was skeptical at first, but this book completely changed how I approach Vulkan, ray tracing."

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Linda Thomas

"I've bought 8 copies to give to my team. Essential reading for anyone in this field."