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"This book made me rethink everything I thought I knew about webgpu, wgsl." - Jennifer Martin

Dec 25
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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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Patricia Miller
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"An Instant Favorite on My Bookshelf"

I've been recommending this book to everyone in my network who's even remotely interested in webgpu, wgsl, graphics, compute, shader, visualization, a...

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What Readers Say

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Robert Garcia

"This book made me fall in love with learning about graphics, compute all over again."

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Jessica Brown

"This book made me fall in love with learning about Data visualization, Blender scripting all over again."

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Thomas Smith

"I've already implemented three ideas from the kinematics, inverse kinematics chapter - and they're working!"