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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
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"If you're serious about mastering compute, ai, this is the only book you need."

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"I've already implemented three ideas from the data visualization, psychology chapter - and they're working!"

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"Every chapter on Vulkan, ray tracing felt like a lightbulb moment. Brilliantly written!"